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Multifunction-Device

It’s a mobile multi function world; what happens to the eink device?

It’s a mobile multi function world; what happens to the eink...

eBook vs Buch, e-Reader aus einem Bücherregal ziehen

We are entering the holiday shopping period.  Santa clock says 79 days but for retailers, the shopping period starts in October. That’s when the big books for publishers are released. The big books are books that publishers hope will be purchased as gifts.

Increasingly shopping is taking place on mobile devices.  Last year nearly a quarter of online purchases on Black Friday were made from a mobile device.  Moms are responsible for a large number of online spending – 32%.  Today’s kids are using mobile devices at a higher rate than ever before. Half of the Sesame Street Workshop audience are accessing it from mobile devices.

Despite Android inroads, Apple is still one of the most important players in the game. One only needs to look at Amazon’s commitment to the mobile App programs to see how vital they are to the ecosystem of Amazon’s business.  Before updating its own tablet programs or the desktop versions, Amazon added categories and new features to the Apple iOS Apps.

The move toward subscription access is just another nod toward the reader who is on the move.  iPhone users are reading more that iPad users and for longer periods of time despite the much smaller screen.

But the data does show that Readmill’s iPhone users do average more time spent reading than an iPad owner. For example, they’re 45% more likely to open the app, and they average 40% more time spent in the app. Readmill’s iPhone users also tended to spend 10% more time per book and read 15% more ebooks. They leave 40% more comments, and copy 20% more quotes than iPad users.

iPad users started 18% fewer books and they finished 20% fewer books than iPhone users.

This may be because the smartphone is considered an extension of oneself. 63% of smartphone owners aged 18-29 admit to sleeping with it. 1 in 10 admit to using it DURING sex. I remember in Picture Perfect the hero is having sex with his girlfriend (heck, it may have been his fiancé) and he glances at it, reads the text, and then quits coitus to run to the heroine’s aid. Needless to say the girlfriend was pissed off.

Back in the early days of digital readership (about four years ago), smartphone usage was considered to be an entry point for readers but with larger screens, more and more people are doing everything from shopping to chatting to reading on their smartphones. I joke that my phone is good for everything but actually making phone calls.

Mobile devices are becoming ubiquitous in today’s world and reading on those mobile devices is becoming more popular. Despite the advances made to the Kobo Aura and the Kindle Paperwhite, eink usage is on the decline.  There will always be some market for eink devices but Sony’s refusal to release its newest device in the US market signals that the eink market is weak.

Most outlets have signaled that the latest version of the Kindle Paperwhite is the best yet yet the firm that supplies eink screens posts its worst losses in four years. E-ink may survive in the next few years but only if it becomes something else. The eink firm is moving toward diversification, providing displays for luggage tags, watch faces, and magazine displays. I still own a Kindle paperwhite, but I only access it about once a month and that is to take advantage of the lending feature I can get with only a Kindle device (versus a Kindle app).

Despite the new screen and the great new features of the Kindle Paperwhite, I’m not moved to upgrade.  I read more and more on my smartphone and tablet because I almost always have those devices charged and with me.  So readers, what are you reading on?  Eink device? Tablet? Smartphone? Computer? Still paper?  If you read on more than one device, what is your primary reading device of choice?

Friday News: Smartphone adoption increasing; sexist problems in games bigger than boobs; and friendship

Friday News: Smartphone adoption increasing; sexist problems in games bigger than...

I love buying things on my smartphone but I think that’s primarily because I never forget my phone whereas I’ve forgotten my wallet more than once. I don’t really know how that happens. BGR

Therein lies the crux of the problem. The Cracked staff put together a list of 6 sexist video game problems that go beyond the hypersexualized bodies of women appearing in video games. They include glorifying rape culture, making the women into submissive characters, allowing previously capable women to be reduced to girls who need saving (via the dad ex machina which is awesome) and so forth.

And the comments are filled with hate for Anita Sarkeesian, whom male gamers believe is the root of all evil, and mansplaining about why none of the examples are really that bad. It’s games after all! And if they can’t glorify rape culture or save competent women then what else do they have to live for? Cracked.com