Friday News: Stories and Storytelling
Book Purists, It’s Finally Time to Give Up and Start Watching Game of Thrones – It’s interesting to see that as GoT the television show chugs on, while the book series crawls toward a new book, we are seeing more arguments for the usurpation of the books by the show. Not just a call for reading the series, as well as the books, but for the primacy of the television show. I know this must enrage those who see the books as proprietary (e.g. the way some fear the elevation of fan fiction above its source), but I think it’s a far more complicated situation, touching on issues ranging from transformation, to the nature of storytelling, to the source of media and preferred storytelling venue. Because it’s not so much a repudiation of the books, but an assumption that the two are related yet distinct tellings, since the television show is decidedly not aligned with the book series in some significant ways. So those potential viewers who haven’t read the books and are worried about spoilers can be assured that it doesn’t really matter:
So why choose the impossible task of trying to dodge spoilers for one of the most popular shows of the decade for four (or six, or eight, or etc.) more years? Spare yourself a lot of grief and watch the show. And remember, it’s not like showrunners Weiss and Benioff have The Winds of Winter and A Dream of Spring in their hands and are straight-up filming them. They are ending the stories based on what they’ve done with the show so far, including the changes they’ve already made, with some help and clues from GRRM. Yes, the show will spoil (and has spoiled) a few key moments from the upcoming books for us, because narratively speaking the show has adapted the source material so faithfully that sometimes the stories of the book characters and the TV characters have to end the same way. – i09
Stan Lee to Create New Audiobook/Podcast for Audible – Alternatively we have creators like Stan Lee who are themselves becoming involved in additional aspects of their own storytelling. Lee is working with Audible to create a serialized podcast/audiobook that he will also narrate. In so many ways we are seeing the entrepreneurship of creation, although it’s significant that it’s coming from industry powerhouses/corporate entities. Which isn’t great, by itself, for the proliferation of creative opportunities.
Lieberman said the audiobook will feature a cast of newly created characters developed by Lee. He emphasized that the audiobook will take advantage of Lee’s talents as a narrative storyteller and media personality.
The audiobook/podcast, Lieberman added, will “deliver the experience you expect from Stan Lee—where street level heroes uncover global conflicts much bigger than they ever imagined.” – Publishers Weekly
DREAM DADDY, A QUEER DATING SIM, MIGHT BE THE GAMING MIRACLE OF THE YEAR – So this is very interesting. Dream Daddy has become the top game at Steam (global), and has captured the top discussion spot on Tumblr. In Dream Daddy, the player is cast “in the role of a single father who has just moved to a new town with his teenage daughter” (a widower whose spouse can be either male or female), who meets six other dads/prospective dates. It is a game challenging myriad stereotypes – from the commercial potential for LGBTQ games to the range characters featured in the game. And for fans of Romance, the game is actually focused on romance, so there appears to be a natural affinity with the genre as a whole. Has anyone played?
Leighton Gray, a 19-year-old student at the Savannah College of Art and Design who created, cowrote, and art-directed Dream Daddy, is queer herself; when she and cowriter Vernon Shaw sat down to develop the game, she says, defying stereotypes was at the forefront of their minds: “We wanted to set up expectations and knock them down.” . . .
But Gray sees something very different in the passionate response from Dream Daddy fans: an audience that has gone dismally underserved by an industry that has failed to either see it or acknowledge it, and one that is ready to show up in force when offered a full-course meal rather than just scraps. She points to game franchises like Dragon Age and Mass Effect, both of which have amassed huge followings in part because of the in-depth (and gender-inclusive) romances they offer in between their battles. “I know so many people who play those games not because they’re interested in the combat but because they want the romance and the relationships,” she says. “Younger women, women who are queer like me, and younger people in general are interested in more complex narrative experience from a videogame.”- WIRED
Watch “The Woodswimmer,” a Stop Motion Film Made Entirely with Wood, and “Brutally Tedious” Techniques – Okay, this may be stretching the alternate storytelling theme. Or maybe not. You can decide for yourself, after you emerge from the near-hypnotic state into which this video lulls you. – Open Culture